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Google DeepMind Welcomes 2 Billion Parameter Gemma 2 Model

DeepMind took a major leap forward in AI innovation by launching a 2 billion-parameter model for its Gemma 2 family. As the demand for advanced...

Deepmind’s New ML Model, Unisim, Simulates Reality to Train Robots

A new machine learning model, Unisim, has been jointly developed by Google Deepmind in partnership with UC Berkeley, MIT, and the University of Alberta....

Deepmind Releases the Largest Robotics Datasets

In collaboration with 33 academic labs, Deepmind has collectively gathered data from 22 diverse robot types to establish the Open X-Embodiment dataset and the...

Google DeepMind’s AlphaMissense Predicts Harmful Genetic Mutations 

Google DeepMind has introduced an AI program, AlphaMissense, capable of discerning whether millions of genetic mutations pose harm or are benign, aiming to expedite...

DeepMind Announces SynthID Tool to Watermark AI-generated Images

SynthID, a method to watermark AI-generated images for easy identification, has been introduced by Google's AI division, DeepMind. The new tool, which embeds a...

Google DeepMind’s CEO Says They Can Surpass ChatGPT

DeepMind was acquired by Google in 2014, and it showcased impressive achievements by employing reinforcement learning in mastering basic video games. In subsequent years,...

Former DeepMind and LinkedIn Co-founders Launch Pi Chatbot

Former DeepMind and LinkedIn co-founders have introduced an AI chatbot through their new company, Inflection AI. The most recent project from Mustafa Suleyman and...

Alphabet to Merge its AI Research Units Google Brain and DeepMind

In an effort to regain lost ground in generative AI versus Microsoft and OpenAI, Alphabet is merging its DeepMind and Google Brain AI research...

DeepMind’s new AI agent: DeepNash

A team of researchers at DeepMind develops an AI agent called DeepNash that can play the Stratego game at an expert level.  The Stratego game...

DeepMind Builds AI Agents That Can Perform Actions in Video Game Worlds

DeepMind has introduced a framework to build AI agents that can perform human actions in video game worlds. With its paper titled “Improving Multimodal...
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